Tournament Information 
Middle East
Tournament Rules 
    • Number of Rounds: 12
    • Attacker/Defender Role swap: 6
    • Overtime Rounds: 3 Rounds
    • Overtime Score Difference: 2
    • Overtime Role Change: 1
    • Objective Rotation Parameter: 2
    • Objective Type Rotation: Rounds Played
    • Attacker Unique Spawn: On
    • Damage Handicap: 100
    • Friendly Fire Damage: 100
    • Reverse Friendly Fire: Off
    • Injured: 20
    • Sprint: On
    • Lean: On
    • Death Replay: Off
    • Club House
    • Coastline
    • Consulate
    • Kafe Dostoyevsky
    • Oregon
    • Chalet
    • Villa
General Rules 


  1. General Rules 
    1. Changes to General Rules and Competition-Specific Rules 
      • The field of esports and the mobile games played in esports are changing rapidly, and these General Rules and the Competition-Specific Rules will have to be updated or supplemented periodically to take account of developments in the industry. Accordingly, Gamers Hub Media Events may update, amend or supplement these General Rules and the Competition-Specific Rules from time to time, and may interpret or apply these General Rules and the Competition-Specific Rules by releasing online postings, instructional videos, emails or texts that provide instructions and guidance to Team Members. Any material changes to these General Rules or the Competition-Specific Rules will be provided to the Team’s Team Captain using the email address listed as part of the online registration process. Each Team Captain will be responsible for distributing updates and other communications relating to these General Rules and the Competition-Specific Rules to other Team Members. Participation in any Tournament will constitute acceptance of the changed rules, instructions and guidance.
    2. Privacy Policy
      • Gamers Hub Media Events will collect, store, and use a Player/Team Member’s personal information in accordance with the Privacy Policy in effect for the Team Member’s Region.
    3. Prize Distribution
      • Prizes will be distributed within 60 days after the end of the tournament.
    4. Payout
      • Player(s) must provide complete contact information with ID proof, phone number, address and bank account details within 45 days of tournament completion to claim their prize. Tournament Organizers reserve the right to forfeit the prize if these details are not received within 45 days of tournament completion.
      • For cash prizes, all the charges of remittance are to be borne by the beneficiary / winner.
  2. Players
    1. Eligibility 
      • Player Age. In order to be eligible to participate in a Tournament as a player, an individual must have reached 13 years of age or older (i.e., the player has lived for at least 16 calendar years) as of the Tournament start date. If a player is 16 years of age or older but under the age of majority in his or her country of residence before the start of the Tournament, he or she may still compete in the Tournament if (1) he or she meets the other eligibility criteria in these General Rules and the applicable Competition-Specific Rules, and (2) a parent or legal guardian accepts these General Rules and the applicable Competition-Specific Rules on behalf of the player, and consents to the player’s participation in the Tournament using a parental consent form provided by the Tournament Organizer.
      • Multiple Teams. Players may not play for or contract with more than one Team at a time. If a player enters such an arrangement or contract, Tournament Officials reserve the right to bar the player from playing any future matches until the situation has been resolved and the player is in compliance with the requirements in this Section.
      • Regional Requirement. In order to maintain the regional identity of teams that compete and to encourage the type of regional identification that is important to fans and sponsors, each Team Roster/Player should be Residents of the Tournament’s Region.
        1. Team’s Region. A Team’s home Region is identified by the Team Captain at the time of registration and may not be changed at any time during an Official Competition without the prior written approval of the Tournament Officials.
        2. Resident Defined. A player is considered a “Resident” of a particular Region if the player is either (i) a lawful resident of a jurisdiction in such Region on the first day of the Tournament, or (ii) a citizen or national of a country in such Region. All matters relating to the determination of a player’s Region or residency shall be resolved by the Tournament Officials in their sole discretion.
        3. Certification of Residency. All players shall certify their residency prior to participation in any live, in-person Tournament (“LAN Event”) by providing proof of residency as defined below. Tournament Officials reserve the right to request legal proof to verify a player’s age, residency or compliance with other eligibility requirements in these General Rules or in the Registration Requirements.
        4. Proof of Residency. To be certified as a Resident by Tournament Officials, a player must prove lawful residency in the Region with a valid identification document (e.g. driver’s license, passport, national identity card) issued by a governmental authority in the Region or have a valid residency visa (i.e. work visa, athlete visa, student visa). For the avoidance of doubt, a tourist visa does not satisfy the residency requirement.
        5. Residence Requirement Violations. Each Team is responsible for ensuring that its players meet the applicable residency requirements. It shall be a violation of these General Rules, by both the Team and the player, if a player (or his or her parent or guardian) provides false, misleading or incomplete information resulting in the misclassification of such player’s residency and Region.
    2. Player Names
      • A player’s gamer tag or in-game nickname (“Gamer Tag”) must consist of the player’s Team name (or acronym or other word representative of the Team name) and player name in the format of “TeamName.PlayerName”. For example, a player named “TPGx” on team “GHME” might have the Gamer Tag “GHME.TPGx”. Gamer Tags will be selected at the time of registration and may not be changed at any time during the Tournament without the prior written approval of the Tournament Officials. A Gamer Tag may not include any word or phrase in any language that is offensive, toxic or hurtful. Tournament Officials reserve the right to reject any Gamer Tag selected by a player for any reason and to require the player to select an alternate Gamer Tag that complies with these General Rules.
    3. Tournament-Related Events
      • Each player agrees to participate in media interviews, press briefings, streaming sessions, sponsor events, photo or video shoots, charitable events, webcasts, podcasts, chats and other media events that Gamers Hub Media Events organize in connection with the marketing and promotion of the Festival, provided that these media events do not interfere with a player’s game preparation or participation. The Tournament Organizer shall have the right to sanction or disqualify any player or Team that fails to attend and participate fully in any scheduled Media Event.
  3. Teams and Owners
    1. Roster Requirements
      • Starters and Substitutes. A Team has the option of adding two (2) additional players to act as substitutes. Tournament Officials have the right to disqualify any Team with an incomplete roster.
      • Minimum Roster Requirement. All Starters, and any Substitute who replaces a Starter, must be eligible to participate. Teams must comply with the minimum roster requirement at all times. If at any point a Team’s roster falls below required players, that Team may be disqualified.
      • Team Captain. Each Team must designate one player as its captain when completing the online registration process. The Team Captain will be responsible for all Team communications with Tournament Officials. The Tournament Officials may rely upon any communications from the Team Captain as being made by all players on the Team. The Team Captain must at all times be a player on the Team’s roster. A Team may not change its Team Captain during a Tournament.
    2. Submission of the Roster and Team Registration
      • Before the start of any Official Competition, each Team must register its roster (including all Starters and any Substitutes) using the tools provided by Gamers Hub Media Events.
    3. Roster Changes
      • No changes to a Team’s roster will be permitted after a Team’s registration has been processed without the prior approval of the Tournament Officials (including for changes due to sickness, visa issues, etc.).
    4. Team Names and Logos
      • The Team’s name will be selected at the time of registration and may not be changed at any time during the Tournament. All Team names must be different and unique. Neither a Team’s name nor its logo may include any word  or phrase in any language that is offensive, toxic or hurtful. A Team name or logo may not include all or part of a corporate name or make use of the trademarks. Tournament Officials have the right to reject any Team name or logo for any reason and to require the Team to select an alternate name or logo that complies with these General Rules.
  4. Player Equipment & Apparel
    1. Official Uniforms Required
      • Team Members shall wear official Team uniforms (including jerseys, jackets). No Team Member shall remove, replace or cover any part of his or her official Team uniform without the prior approval of a Tournament Official, except that jackets and hats may be removed by players during Tournament competitions. The Tournament Organizer reserves the right at all times to impose a ban on apparel that is deemed to conflict with these General Rules.
    2. Team Apparel Design and Requirements
      • Team uniforms shall be designed and manufactured by each Team at its own expense.
      • The Team’s logo must appear in a conspicuous position on the front side of the uniform.
      • The Tournament Organizer will review and has the right to propose modifications to all Team uniforms. The Tournament Organizer will review, for example, whether the uniform pattern conforms to these General Terms and the Official Competition’s minimum aesthetic standards; and whether the size, position, number, and content of the logos are appropriate.
      • Players must wear long pants and closed toe shoes during a Tournament.
      • Teams that do not have a uniform shall wear a single-colored shirt within all Players.
    3. Refusal of Entry
      • The decision of the Tournament Organizer on all matters relating to uniforms and apparel that are worn during any Tournament or while attending public-facing events, including Media Events, is final and binding. The Tournament Organizer reserves the right to refuse entry or continued participation in a Tournament to any Team Member who does not comply with the apparel rules in this Section.
  5. Vaccination
    • Teams and Players must have 2 shots of the following:
      1. Oxford/AstraZeneca
      2. Pfizer/BioNTech
      3. Moderna
      4. 1 shot of Johnson & Johnson
        1. If Players have taken 2 shots of Sinopharm and Sinovac, Players should have 1 shot of Oxford/AstraZeneca, Pfizer/BioNTech, Moderna.
    • Teams and Players should always have their own Vaccination Card.
  6. Code of Conduct
    1. Conduct Generally
      • High Standards for Professionals. All Teams and Team Members must observe the highest standards of personal integrity and good sportsmanship at all times. Team Members must behave in a professional and sportsmanlike manner in their interactions with other competitors, Tournament Officials, the Tournament Organizer, the media, sponsors and fans.
      • Competitive Integrity. All Teams and Team Members are expected to compete to the best of their skill and ability at all times in any Tournament Game.
    2. Prohibited Conduct
      • Set forth below is a non-exclusive list of examples of prohibited conduct.
        1. Collusion. Any form of collusion by any Team Members is prohibited. Examples of collusion are:
          • Any agreement among two or more players or other Team Members not to play to a reasonable standard of competition in a Tournament Game in order to provide any opposing Team or player with certain advantages or benefits.
          • Pre-arranging to split prize money and/or any other form of compensation.
          • Deliberately losing a Tournament Game for compensation, or for another reason, or attempting to induce another player to do so.
        2. Cheating. Cheating is prohibited. Any modification of the game client by any player, Team or other Team Member is prohibited. The use of any kind of cheating device or cheat program, or any similar cheating method such as signaling devices, and hand signals, etc., shall be deemed cheating. Downloading any cheat program to the device used for an Official Competition match is strictly prohibited and may result in a game ban and other penalties.
        3. Exploiting. Intentionally using any in-game bug to seek an advantage is exploiting and is prohibited. Exploiting includes acts such as making use of any game function that, in the Tournament Organizer’s sole judgement, is not functioning as intended and violates the design purpose.
        4. Ringing. Playing under another player’s account or Gamer Tag, or soliciting or inducing someone else to play under another player’s account or Gamer Tag, is prohibited.
        5. Vulgar or Hateful Speech. A Team Member may not use any language that is offensive, insulting, libelous, slanderous, defamatory, obscene, discriminatory, threatening, foul or vulgar. A Team Member may not post, transmit, disseminate any such prohibited communications. A Team Member may not use this type of language on social media or during any public-facing events. This rule applies to speech in English, Arabic and all other languages.
        6. Violence. Team Members are expected to settle their differences in a respectful manner and without resort to violence, threats, or intimidation (physical or non-physical). Violence is never permitted at LAN Event or against any competitor, fan or Tournament Official.
        7. Drugs and Alcohol. The use, possession, distribution or sale of controlled substances, such as drugs or alcohol, or being under the influence of such controlled substances, is strictly prohibited while a Team Member is engaged in any Tournament or other event or on premises that are owned by or leased to the Tournament Organizer. The unauthorized use or possession of prescription drugs by a Team Member is prohibited. Prescription drugs may be used only by the person to whom they are prescribed and in the manner, combination and quantity as prescribed. Prescription drugs may only be used to treat the condition for which they are prescribed and may not be used to enhance performance in a Tournament Game. Each Team Member must report any violation of this rule to the Tournament Organizer.
        8. Gambling. Gambling on the outcome of Tournament Games can pose a serious threat to the integrity of Official Competitions. Team Members are not allowed to place, or attempt to place, bets on any Tournament Games, or associate with high volume gamblers, or deliver information to others that might influence their bets.
        9. Studio Interference. No Team Member may interfere with lights, cameras or other studio equipment.
        10. Unauthorized Communications. At LAN Events, all communication devices other than devices authorized by the Tournament Organizer and Tournament Officials for use at that LAN Event must be removed from the play area before any Tournament Game begins. Players may not text/email or use social media while in the match area. During the match, communication by a player shall be limited to the other players on the Team.
        11. Identity. A player may not cover his or her face or otherwise obscure his or her identity. A player may not wear a hat or dark glasses during LAN Event play.
    3. Unprofessional Behavior
      1. Harassment. Harassment is prohibited. Harassment is defined as systematic, hostile and repeated acts taking place over a period of time, or a singular egregious instance, which is/are intended to isolate or ostracize a person and/or diminish the dignity of the person.
      2. Sexual Harassment. Sexual harassment is prohibited. Sexual Harassment is defined as unwelcome sexual advances. The assessment is based on PUBG MOBILE Official COMPETITION RULES 17 whether the person being harassed would regard the conduct as undesirable or offensive. There is zero tolerance for any sexual threats/coercion or the promise of advantages in exchange for sexual favors.
      3. Discrimination and Denigration. Team Members may not offend the dignity or integrity of a country, private person or group of people through contemptuous, discriminatory or denigrating words or actions on account of race, skin color, ethnic, national or social origin, gender, language, religion, political opinion or any other opinion, financial status, birth or any other status, sexual orientation or any other reason.
      4. Defamatory Statements. Team Members may not make, issue, authorize or publish any statement that denigrates, disparages or defames the Official Competition, Tournament Organizer, Tournament Official, Proxima or its affiliates, sponsors.
      5. Confidentiality. Without the consent of the Tournament Organizer, a Team Member may not disclose any confidential or proprietary information provided to the Team Member in relation to any Official Competition. Team Members shall be obligated to keep confidential or proprietary information provided by the Tournament Organizer. The “confidential or proprietary information”
      6. Illegal Activity. Team Members must comply with all applicable laws at all times. A Team Member may not engage in any activity which is in violation with laws, regulations or public security administration rules.
      7. Immoral Activity. A Team Member may not engage in any activity which is unethical, immoral or disgraceful.
      8. Bribery. No Team Member may offer any gift or cash or other reward to a player, coach, manager, other Team Member, Tournament Official, the Tournament Organizer or any other person connected with or employed by another Team in order to influence the outcome of a Tournament Game.
      9. Gifts. No Team Member may accept any gift, reward or compensation from another Team or player (or anyone acting on behalf of another team or player) in connection with any Tournament. 6.3.10. Non-Compliance. No Team Member may refuse to comply with the instructions or decisions of the Tournament Organizer or the Tournament Officials.
      10. Match-Fixing. No Team Member may offer, agree, or conspire to fix a match or take any other action to intentionally and unfairly alter, or attempt to alter, the results of any Tournament Game. Match-fixing will be subject to maximum penalty in each instance. If a Team Member is asked to “fix” the outcome of a Tournament Game or to otherwise take part in any actions prohibited by these General Rules or the applicable Competition-Specific Rules, that Team Member must immediately report this request to the Tournament Organizer.
      11. Document Submission. Tax forms, registration forms, parental consents and other documentation may be required at various times by the Tournament Organizer. A Team Member violates these General Rules if he or she knowingly provides false or inaccurate information to the Tournament Organizer. A Team may be subject to sanctions if the documentation is not completed to the standards set by the Tournament Organizer.
      12. Term of Use. Any conduct that violates the Terms of Use; violates any guidelines, or any policy posted on the official websites or social media accounts.
      13. Drop Outs and Refusals to Participate. If a Team Member or Team registers for, or agrees to participate, he or she may not drop out or refuse to participate in any Tournament Game or other related event. An unexcused absence from a Tournament Game after the registration process is complete may result in sanctions.
    4. Disciplinary Action and Sanctions
      1. Investigations by the Tournament Organizer. The Tournament Organizer will have the right to monitor compliance with these General Rules and investigate possible breaches. By agreeing to these General Rules, each Team Member agrees to cooperate with the Tournament Organizer in any internal or external investigation that the Tournament Organizer conducts relating to a suspected violation of these General Rules. Team Members have a duty to tell the truth in connection with any investigation conducted by or for the Tournament Organizer and have a further duty not to obstruct any such investigation, mislead investigators or withhold evidence.
      2. Sanctions. If the Tournament Organizer determines that a Team Member or a Team has committed a violations of these General Rules or the Registration Requirements, the Tournament Organizer may issue any or all of the following disciplinary actions:
        1. Verbal or written public warning(s)
        2. Prize forfeiture(s)
        3. Game forfeiture(s)
        4. Tournament forfeiture(s)
        5. Forfeiture(s) of a slot
        6. Suspension(s)
        7. Disqualification(s) and ban(s), including from any future Tournaments or other events related to Gamers Hub Media Events or RUSH.
      3. Repeated Infractions. Repeated infractions are subject to escalating penalties, up to and including disqualification from participation in Official Competitions.
      4. Final Determinations. Unless expressly stated otherwise, offenses and infringements of these General Rules are punishable, whether or not they were committed intentionally. Attempts to commit such offenses or infringements are also punishable. The Tournament Organizer’s determination as to the appropriate disciplinary action (or combination of disciplinary actions) will be final and binding.



Registration Closed

Registrations for this tournament are closed. Watch this space for more updates about the tournament.